After some bug hunting and an unsuccessful attempt to get a screen output from a new core I looked for an easy port to get something done. As usual I found something in the huge pacedev archive and on the fpgaarcade page: Arnim Laeuger’s implementation of a Videopac console.
It still needs some finishing but overall it works fine.
There’s no binary release yet but if you wanna try it you can compile it from the sources at:
7 thoughts on “Philips videopac / Magnavox Odyssey2 for the MiST FPGA”
another Classic for the Mist. Can´t wait for the Binary because i can´t compile it 🙂
The binary can be found here: https://code.google.com/p/mist-board/source/browse/trunk/bin/cores/videopac/
Ah, another classic 8 bit console. Excellent!
Thanks alot for another great Port. The compatibiliy is very good. 98 Working Games, very few with graphical Glitches, only 7 nonworking Games but we can´t count Videopac Chess becaus this module has not only a Rom, it also has another CPU and extra Memory. I also recommend the NTSC Versions of the Games if possible, most of the Pal Games have a few lines missing on the Upper/Lower Border of the Screen. Also modified Versions of Blobbers, Chez Maxime, Exojet, Moto Crash and Tutankham exists wich work fine with this core. They are all modified to work on NTSC Machines. The Pal Versions most have very high flickering like Tutankham or does not work at all.
The kudos go to the original author. I just ported it
Hi, Do the controls work for you in this VIDEOPAC CORE in the FPGA MIST?
They worked for me. But the current core is much more recent and you should ask about it in the mist sub forum at atari-forum.