Another update for the vic20. The 16K expansion can now be disabled and I added a 3K expansion. There’s no lock to prevent enabling both ram expansion but I think that doesn’t work (but I have no idea how the real hardware would have handled it).
At least unexpanded and 3K games seems to work now but I still see problems with some basic games. They just stop sometimes with a type mismatch or similar. Anyone has an idea what that could be?
The AppleII+ core for the MiST got a small update. I’ve added scanline support which can be enabled via the OSD.
Didn’t know that it was so easy to implement. Retromaster did some good tutorials about his control module and one feature of the osd overlay is scanline support. I looked into the source and adapt it for the MiST.
I can add it to other cores as well if there’s demand.